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Changelog

2026-03-09

Alpha 0.9.0

  • Added Focus as a possible use of Empowering Points
  • The Spell List has been overhauled to filter, search and describe all spells
  • Rebalanced all Tier 1 and Tier 2 spells
  • Removed the Spell Adaptation Rules, as all spells are bound to be rebalanced

2026-03-06

Alpha 0.8.12

  • Restrained condition: Replaced disadvantage on Constitution Saving Throws with a D20 Test to cast spells with Somatic component.

2026-03-05

Alpha 0.8.11

2025-08-19

Alpha 0.8.10

  • Revised Spell Adaptation Rules to give more weight to additional EP spent when casting at higher tiers
  • Rebalanced Tier 1 spells accordingly
  • Initial review of Tier 2 spells

2025-08-18

Alpha 0.8.9

  • Major revision of Background Traits completed:
  • Increased flexibility for Level 1 characters
  • Decreased overall cost
  • Improved balancing between different traits
  • Reduced the total number of BPs granted by levelling up from 8 to 6, anticipated the gain at Level 3
  • Improved the Nimble background trait
  • Improved the Powerful Build background trait
  • Revised the repeatability of most background traits and talents to have a maximum
  • Fixed some spelling errors and improved some descriptions

2025-07-27

Alpha 0.8.8

2025-07-21

Alpha 0.8.7

  • Revamped Spellcasting and Mystic Studies to offer more flexibility while retaining school importance
  • Adjusted requirements for Mystic talents specialized in a School of Magic
  • Added Spell Adaptation Rules to convert unlisted SRD 5.2 Spells to Echoes for 5e
  • Minor rebalance to the Viscious Mockery Enchantment cantrip
  • Added the Weakening Sign Σ Enchantment cantrip

2025-07-11

Alpha 0.8.6

  • Removed repeatability from the Condition Resistance background trait
  • Removed repeatability from the Damage Resistance background trait and reduced its cost to 1 BP
  • Removed the Luck background trait and rebalanced Fatebender to replace it
  • Removed scaling from Winged and reduced its cost to 1 BP
  • Rebalanced Innate Magic and reduced its cost to 1 BP
  • Rebalanced the HP recovery of a Short Rest to align with the HP formula introduced in 0.8.4
  • Revised the HP recovery of a Long Rest, now it fully recovers
  • Added Spending one or more Empowering Points to the events that interrupt a rest
  • Added Consecutive Rests section to clarify interactions between rests
  • Added the Great Mace simple weapon
  • Fixed some spelling and consistency errors

2025-06-30

Alpha 0.8.5

  • Corrected Balanced Ability Preset AP allocation
  • Revised Fatebender so that its roll is in addition to the one assigned by the GM
  • Revised Savage Attacker with minor limitations but cost reduced to 1 BP
  • Revised Skilled to add two skills or tools and reduced its cost to 1 BP
  • Reduced the cost of Strider to 1 BP
  • Rebalanced Medic, now available at Level 1 for 1 TP
  • Simplified and rebalanced Sneak Attack
  • Minor improvement to Tracker
  • Rabalanced the Healer's Kit, now less effective but with lower DC

2025-06-20

Alpha 0.8.4

2025-06-13

Alpha 0.8.3

2025-06-12

Alpha 0.8.2

2025-06-11

Alpha 0.8.1

  • Improved Expertise integration with the Echoes system
  • Added survival and Japan inspired custom weapons
  • Changed the Weapon Training background trait to allow one martial weapon for free
  • Formatting: Prerequisites for Background Traits and Talents now appear before the Cost in BP or TP
  • Fixed Saving Throw Proficiencies description to indicate the correct background trait to take
  • Fixed some spelling and consistency errors

2025-06-03

Alpha 0.8.0

First Publication, includes: