Changelog
2025-07-11
Alpha 0.8.6 - Removed repeatability from the Condition Resistance background trait - Removed repeatability from the Damage Resistance background trait and reduced its cost to 1 BP - Removed the Luck background trait and rebalanced Fatebender to replace it - Removed scaling from Winged and reduced its cost to 1 BP - Rebalanced Innate Magic and reduced its cost to 1 BP - Rebalanced the HP recovery of a Short Rest to align with the HP formula introduced in 0.8.4 - Revised the HP recovery of a Long Rest, now it fully recovers - Added Spending one or more Empowering Points to the events that interrupt a rest - Added Consecutive Rests section to clarify interactions between rests - Added the Great Mace simple weapon - Fixed some spelling and consistency errors
2025-06-30
Alpha 0.8.5
- Corrected Balanced Ability Preset AP allocation
- Revised Fatebender so that its roll is in addition to the one assigned by the GM
- Revised Savage Attacker with minor limitations but cost reduced to 1 BP
- Revised Skilled to add two skills or tools and reduced its cost to 1 BP
- Reduced the cost of Strider to 1 BP
- Rebalanced Medic, now available at Level 1 for 1 TP
- Simplified and rebalanced Sneak Attack
- Minor improvement to Tracker
- Rabalanced the Healer's Kit, now less effective but with lower DC
2025-06-20
Alpha 0.8.4
- Revised HP Formula for better scaling
- Revised Darkvision to only have a 60ft option and reduced its cost to 1 BP
- Revised Large Form to add damage instead of improved checks and speed
- Revided Luck to once per rest and reduced its cost to 2 BP
- Reduced the cost of Alert to 1 BP
- Reduced the cost of Breath Weapon to 1 BP
- Reduced the cost of various Condition Resistances
- Reduced the cost of Giant Ancestry to 1 BP
- Reduced the cost of Tuckling to 1 BP
- Increased the cost of Winged to 2 BP
- Further reduced range of the Sorcerous Burst cantrip
2025-06-13
Alpha 0.8.3
- Added a new conjuration cantrip: Wingflap
- Added a reminder to calculate your AC in the character creation section
- Slightly increased the AC provided by the Unarmored Defense talent
- Added situational modifier to Insight
- Removed the level requirement from Hidden Gem to add flexibility to level 1 backgrounds
- Reduced BP cost of Nimble
- Simplified Short Rest and Long Rest in terms of limits per day
2025-06-12
Alpha 0.8.2
- Added Ability Cost Table to simplify Ability Points spending
- Modified Winged mechanic to provide a more consistent scaling
- Slightly modified the Breath Weapon DC formula to be more generic
- Revised Choose Your Equipment section to clarify what equipment is available for free
- Revised Armor Training to include a piece of armor for free
2025-06-11
Alpha 0.8.1
- Improved Expertise integration with the Echoes system
- Added survival and Japan inspired custom weapons
- Changed the Weapon Training background trait to allow one martial weapon for free
- Formatting: Prerequisites for Background Traits and Talents now appear before the Cost in BP or TP
- Fixed Saving Throw Proficiencies description to indicate the correct background trait to take
- Fixed some spelling and consistency errors
2025-06-03
Alpha 0.8.0
First Publication, includes:
- Playing the Game - Complete
- Empowering Points - Complete
- Character Creation - Complete
- Spellcasting - Complete
- List of Spells - Integration limited to Cantrips, Tiered spells will follow
- Background Traits - Complete
- Talents - 85% complete, missing some high-level features
- Equipment - Rules 90%, Items' Integration 20%
- License - Complete