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Game System

The Game System defines the core rules of Echoes in a setting-agnostic format, providing the foundation for gameplay. These mechanics empower you and your group to embark on adventures in any imaginable world – from realms of epic fantasy to the uncharted frontiers of science fiction.

Dice Rolls

This section defines the core mechanics for determining outcomes of activities and events within the game.

What am I? Existing

This section describes the fundamental concepts of activities, entities and objects. It includes attributes, their impact and how to calculate them.

When am I? The Flow of Time

This section contains rules governing the passage of time in Echoes, including activity duration, initiative order, and managing turns and reactions.

Where am I? Exploration

This section defines guidelines for measuring space, sizes, travel, and lighting conditions to help navigate the game world effectively.

Who am I? Activities

This section describes the different types of activities your character can perform, including movement, combat, and social encounters, along with how to use Empowering Points to enhance these activities.

Why am I? Character Creation

This section contains rules for creating and leveling up your character, covering Level 0, talents, progression, hit points, conditions, recovery, and death.